This scene began as a playful experiment and naturally grew into a small escapist fantasy. I wanted to build a moment that feels cinematic and a little surreal, something that lets the viewer step out of reality for a second. I sculpted and retopologized the shark in Blender, textured it in DAZ Studio, and built the character in DAZ as well, with edits and custom clothing modeled in Blender. Final render was done in Iray.
Turntable