"Mescaline, the Reckless Biker!" – a stylized 3D character created in Blender from a 2D concept by Loan Estevez. I developed two versions: a mid-poly model, used for detailed rendering with added geometry, and a low-poly version optimized for performance.
Rendered in Blender’s Cycles using HDRI lighting, I focused on shader nodes to refine textures and enhance the look of the scene.
Color low poly Shade flat vs Shade smooth
Low poly Shade flat vs Shade smooth