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Fresh Blood- 3D Character creation

Fresh Blood Character full process
My goal on this project was to create a game ready character from a design that would allow me to strengthen my texturing, creativity and sculpting skills. I wanted to give this character a life of its own so i played with stylized realism and texture painting for a more personal approach. Most of the process is done in Blender, except for the textures that are made with Substance Painter. Rendered in Cycles Blender.

2D Concept: Fresh Blood by HEIZ

Posed and rendered Turnaround

Posed and rendered Turnaround

Render in Cycles Blender

Render in Cycles Blender

High poly Turnaround

High poly Turnaround

Low poly Turnaround

Low poly Turnaround

High poly, low poly and texture process video

Low poly textured and rendered in Cycles Blender

Low poly textured and rendered in Cycles Blender

Pose turntable video

Wireframe

Wireframe

UVs and texture maps. Textures made in Substance Painter

UVs and texture maps. Textures made in Substance Painter

Close Up Render

Close Up Render

Inspo board

Inspo board